|A fine example of seaside joy from Team Digital|
|Donkeys...cannons...eh, we're not fussy.|
If you want the details on who won our game and what the players came up with, then take a look at our Tumblr where we've catalogued every entry along with short commentaries on the winners. We felt we couldn't judge Tourist Trap ourselves because we were too close to it, so we had Kate Kneale (who is basically the King of Geek) and Seb Lee-Delisle (one of our fellow Gamemakers) judge it for us. What really came across when we were going through all the entries, was that the game really succeeded in giving people “permission to play” (a lovely phrase that Kate used) and there was a staggering level of invention and visual wit in the entries. People stripped off their trousers to reveal lovely legs, created backgrounds in chalk, used hairbrushes as donkey ears and Instagram filtered and Photoshopped their way to an amazing fake authenticity This is part of the reason we had to install a runner-up system so that we could reward a larger amount of players.
Analog vs. Digital: KO (a draw!)
Another surprising turn of events was the absolute draw between Analogue and Digital, a result that completely reflected the metaphors we were thinking about when we developed the game. There was greater uptake for Team Analogue but the teams that chose Team Digital were consistently faster and more reliable in returning all four images on time – lots of teams playing for Analogue lost points for failing to complete within the hour and failing to capture all four images. However, the creativity and accuracy grand prizes (worth 15 points each) were both won by Team Analogue which brought their score up to equal digital. Digital teams were also super creative and the form tended to appeal to younger players who were adept at making digital collages – one of our favourite is this Anonymous/'V For Vendetta'-esque Lovely Legs competition.
Points = Prizes
We awarded the two overall wining photographs with a computer game and some GEEK merchandise (thanks to Kate & Kim at GEEK for helping us out!) but we wanted something physical to reward each of our category winners. To this end, we decided to go full tourist on this one and turn the 8 winners and runners up into packs of proper postcards and send them out to each winning teams.
|Pretty fancy, right?|
The postcards you can buy in Margate often depict scenes and attractions like Dreamland – sites that are no longer there. We wanted to provide a new series of Margate scenes that exhibit its creativity and unique position as a town possessing both a rich history and an exciting digital future. We're so proud of this prototype and all of our amazing players. Thanks so much to Margate, our inspirational fellow game-makers and GEEK for having us!